Legend of Zelda in HD, where art thou? Series creator Shigeru Miyamoto recently revealed where Nintendo are at: it’s all about control.
Speaking with the man himself last week, he commented on how the series has traditionally been a very deep experience, and how the studio want to bring the adventures of Link and Hyrule to a much bigger audience. Deep within Nintendo’s own protected dungeons, Miyamoto and his talented minions are currently experimenting with what works – and are looking back at motion control.
The team are looking to “evolve it further” and explore what had been missing in Skyward Sword. One of the issues that troubled Miyamoto was how some players perhaps preferred a more conventional method, or just didn’t like motion control, giving up early. So with that mind, how can Nintendo make the next Zelda game appeal to the masses?
What do you think of motion control in Zelda games? Would you prefer classic controls or enhanced/revised motion play in the next game?